Alchachess: Dev Log 13


Tons of changes coming as soon as I can catch up on some refactoring:
- selecting your pieces at the beginning of a game
- spells stacking and being able to be cast on a later turn
- new UI
- new spell effects like knockback

Really excited to implement these and see how the revised game feels!

--Side Note--

Spell names are randomly generated. Here's my favorite from today:

"Fading Forgotten Nature of the Sand"

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