Alchachess: Dev Log 5
Paablo's Game » Devlog
Almost done with the phases that make up a turn. Making sure all the data is registered and all the animations play at the correct time has been a bit of a challenge but at this point pieces can move, collect elements, cast spells with those elements, inflict damage, and inflict status effects.
My goal with this game is to make taking a turn as simple as moving one of your pieces to a new position on the board but the result of each move can have many interesting effects. I'm trying to hit that easy to learn hard to master sweet spot.
Paablo's Game
Status | In development |
Author | Lost One Studios |
Genre | Strategy |
Tags | 3D, Atmospheric, Board Game, Chess |
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